A Sekiro Sequel Could Shed New Blood By Expanding One Overlooked Feature
Summary While most of FromSoftware’s games in the last decade or so have followed the same general action-RPG formula, each one has brought something distinct and new to the table.Dark Soulsbrought an interconnected world,Bloodbornebrought trick weapons and a Gothic theme, andElden Ringbrought an open-world.Sekiro: Shadows Die Twiceis no different, bringing its own wealth of unique mechanics and features to separate it from the rest of FromSoft’s library. From its defining Posture system to its more fluid traversal,Sekiro: Shadows Die Twicestill stands apart from its FromSoftware predecessors and successors in a few major ways, and it’s these features that have fans begging the developer for a sequel....