Summary

OneBaldur’s Gate 3player has recently shared an astonishing story about how their sibling somehow managed to power through Act 1 without a single rest. Their anecdote adds to the ever-growing list of unusual accomplishments thatBaldur’s Gate 3players have managed to date.

As is the case with the vast majority of its gameplay systems, theBaldur’s Gate 3resting mechanicis borrowed fromDungeons and Dragons 5th Edition, having been implemented in a slightly streamlined form. As the main way of healing one’s party, resting is an integral part of the RPG’s gameplay loop.

Baldur’s Gate 3 Player Reportedly Beats Act 1 Before Realizing Resting is a Thing

That’s the theory, at least. In practice, at least one player has managed to beat a substantial chunk of the game without performing a single rest. That’s according to Reddit user JustHangingAroundMan, who has recently taken to the game’s largest subreddit to share a story about how their brother completedBaldur’s Gate 3Act 1before he had learned that resting is a thing. He did so completely by accident, having reportedly reached the Moonrise Towers via the Underdark region.

Upon further questioning, the player is said to have revealed that they managed to survive the game’s inaugural chapter by throwing healing potions and using scrolls to restore his party members' HP. At no point did he realize that there is a built-in mechanic for healing one’s characters for free at the camp. JustHangingAroundMan did not reveal how long this excruciating run through Act 1 took their sibling to complete. While the Underdark is a somewhat straightforward path to Moonrise Towers, even players who make liberal use of the resting mechanic normally spend over 20 hours in Act 1 before they manage to reach the game’s second chapter by exploring the area beneath the Goblin Camp.

Reflecting on this unusual accomplishment, JustHangingAroundMan explained that their brother was not familiar with Larian’s RPG and went into it completely blind. His weathered party finally took a breather at thestart ofBaldur’s Gate 3Act 2, where players are forced to rest at the camp.

Anyone looking to purposefully challenge themselves in this manner could in theory beat the game in its entirety with just two long rests, both of which are automatically triggered at the end of the RPG’s first two acts. Alternatively, the shorter route that ends the game in Act 2 requires just a single rest. This has been known since the RPG’s release, as it only took a few days for someone tospeedrun throughBaldur’s Gate 3in ten minutesby making use of the Act 2 “shortcut.”