Summary

Star Citizenjust dropped a massive update focused on Cargo Empires. Cloud Imperium has been developingStar Citizensince 2011, and now that there is more than a decade of work that has gone into this game, there are plenty of fleshed out systems that players can interact with, including cargo. Despite all of the hard work involved inStar Citizen’s release, the game still has no projected release date, but players have been enjoying the Alpha for a while.

It appears that much of the recent work onStar Citizenis focused on implementing large features that give the game’s expansive sandbox some more consistency.Star CitizenAlpha update 3.32upgraded the game’s character creator, added hoverbikes, tossed in some wildlife, and expanded on vehicle navigation by including Master Modes for ship operation. Players have been hyped about what would come next, anticipating improvements to the game’s Cargo system.

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Star Citizen’s Alpha 3.24 update is live. The game’s latest major update, Cargo Empires, includes an array of tweaks focused on giving the existing item management system much more depth. Along with overall Cargo management, there are freight elevators to facilitate the storage of various items on ships, persistent personal hangars for player customization, hauling missions, and the new $170 Standalone Ship, the Aegis Sabre Peregrine. Although that price may be shocking to the uninitiated,Star Citizenis no stranger to expensive ships.

Star Citizenwill now allow players to store tradeable commodities like gold in boxes. Depending on the size of boxes and overall shipments, player options will be limited, adding a layer of strategy akin to othergames focused on inventory management. For players who are not entertained by the Cargo management process, there is automated Cargo loading, which makes ships unavailable, but allocates all resources properly.

Furthermore, hauling missions expand on the game’s upgraded focus on Cargo management. The idea described by developers on theStar Citizenwebsite outlines the creation of a “logistics network,” creating a fully interactive product distribution process. Players will need to fend off criminal gangs who are interested in taking the cargo for themselves, and this can be done through escort missions,partaking inStar Citizen’s space combatas a preventative measure, or choosing to be the one hauling Cargo. Although these may sound like simple systems, there is a lot of detail that has factored into altering Cargo management. Part of the reasonStar Citizenis such an expensive release is that there has been a lot of time spent on ensuring the game’s many components are integrated, working seamlessly.

Star Citizen

WHERE TO PLAY

Star Citizen gives you unlimited run of the Stanton system, a vast sandbox of life-size planets, moons, cities, space stations, asteroid belts, and more. With unmatched beauty, diversity, and danger in equal measure, you never know what’s waiting for you when you take flight.You can be whoever you want and explore the stars on your own terms. You can mine ore, haul cargo, salvage space wrecks, hunt bounties, become a mercenary, or even take up a life of crime. Fly and drive a vast variety of vehicles and play how you want to play - the possibilities are endless.How you deal with danger is up to you – stay safe in the regulated sectors of the system, arm up and tackle threats head-on, or turn to a perilous life of crime and get your cut of the action. Stanton’s booming black market offers opportunities to earn a crooked living if a hard day’s work isn’t for you.Star Citizen is currently in the “Alpha” stage of development, with each update adding new features, technology, and gameplay to grow and evolve with players.