Summary

Some fans are asking theCivilization 7developers to bring back leaders' clothing styles that reflect the civilization’s level of advancement. WhileCivilization 7is still in its development stages, many fans continue to reflect on past entries in the franchise. A lot of features have been removed over the years in favor of new mechanics. However, many players still wish for the return of some gameplay concepts, even from games dating as far back as the second or thirdCivilization.

One recent debate was whetherDistricts should return inCivilization 7. Some players enjoyed the district system, but others felt that it needed improvement by lessening the micromanagement needed. This is just one concept of the game that some people believe to need some adjustment. However, it’s not always the big gameplay details that have fans in heavy discussions. A few players had hoped that one tiny visual detail could make a return to the series.

Sid Meier’s Civilization 6 Tag Page Cover Art

Reddit user joyousdoodles posted a request to bring back advancement-specific clothing for leaders inCivilization 7. This feature lastappeared inCivilization 3, which is a good 20+ years and 3 mainline games removed from the current title. The idea that a leader changes visually just adds immersion to the game, especially in the latter eras. However, some fans believe that the idea could use a little tweaking if it does return. Many people thought that the modern suit and tie attire felt very western and robbed characters of their personality. One user even pointed out that Cleopatra in a political pantsuit would be a “bit of a downgrade.”

What Are Possible Issues Should The Developers Bring Back This Feature?

According to another commenter, eachleader and denomination inCivilizationrepresented different cultures with unique customs and looks. The key concern is that appropriation may be a problem, especially since some choices might be deemed offensive to certain beliefs, countries, and religions. Not to mention, other users who chimed in thought that the out-of-era characters looked bad. Plus, the leaders' iconic outfits did help establish their uniqueness and character.

Still, withCivilization 7’s targeted 2025 release, there’s a lot more that the developers can look into regarding features in the game. A lot of the old games had good ideas that were hard to implement at the time, and perhaps this might be the perfect opportunity to retry updated mechanics. With some fans believing thatCivilization 4andCivilization 5were some of the best entries, the developers may want to check out which features were removed from those games and reintroduce them soon.

Sid Meier’s Civilization 6

WHERE TO PLAY

Civilization VIoffers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.Expansive empiresSee the marvels of your empire spread across the map like never before. Each district, wonder, and improvement is built on its own hex, allowing you to customize your city to your heart’s content. From the Commercial Hub to the Spaceport, every district provides unique and powerful bonuses. Pick and choose which districts to build to fit your needs! Build better than your opponents, place yourself strategically for your allies, and become the best civilization on Earth.Active ResearchBoost your civilization’s progress through history to unlock powerful bonuses before anyone else! To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures. Research isn’t just limited to science. Explore the Civics tree to unlock powerful new governments and cultural policies Cultivate the civilization that fits your playstyle, or switch it up every time you play!Dynamic diplomacyAs the game progresses, so do your diplomatic relationships. From primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. Carry influence with nearby city states to gain its diplomatic allegiance and earn game-changing city-state bonuses. Enlist spies to gather crucial intel on rival civilizations, steal precious resources, and even topple governments.