Summary
TheDiablo 4Update 1.5.0 patch notes have been revealed, detailing the changes and additions coming with Season 5. ThisDiablo 4update includes buffs to various classes, the introduction of new Legendary Aspects, and additional seasonal content designed to enhance the overall gameplay experience.
Since the launch ofDiablo 4, the game has followed a seasonal update pattern, starting with the Season of the Malignant, which was the first season and launched in July 2023. This was followed by the Season of Blood in October and then the Season of The Construct, which began in January 2024. The mostrecent season ofDiablo 4, Loot Reborn, started in May 2024. Each season has introduced new content, including quests, items, and mechanics, while also incorporating balance adjustments and quality-of-life improvements to keep the gameplay experience both fresh and engaging for players.
Season 5 ofDiablo 4, titled Season of the Infernal Hordes, is set to launch on August 6. This new season incorporates player feedback from the recent PTR build, which offered a preview of the upcoming features. On August 1, the developers released the full patch notes for update 1.5.0, detailing various changes, starting with adjustments to Infernal Hordes. One key change is the adjustment of wave numbers in Infernal Hordes, with Tiers 1-3 now featuring 6 waves and Tiers 4-5 featuring 7 waves, while the wave timer is reduced to 60 seconds. The number of monsters encountered has generally increased, and the health pools of the Council and other bosses have been reduced. Additionally, Infernal Compasses are now more accessible and can drop from High Tier Nightmare Dungeons, high tier Pit runs, Helltide, and Whisper caches.
When Will Diablo 4 Update 1.5.0 Go Live?
The drop rates for Abyssal Scrolls have been increased, and Common Herbs and Angelbreath have been added as drops, while the drop rate for Shattered Prisms has been decreased. Additionally, various bugs have been fixed acrossDiablo 4classes, including issues with skills and item effects, and improvements have been made to legendary drop rates.
General fixes in the latestDiablo 4patch address several issues, including correcting the Aspect of the Crowded Sage to use Maximum Life and fixing Damage over Time effects applying bonuses twice. It also resolves bugs with Needleflare Aspect’s excessive boss damage, restricts the High-Velocity Aspect to Rogues, and fixes items disappearing when opening multiple caches, among other fixes. For theDiablo 4user interface, the patch improves guidance for unlocking Tempering and fixes issues with Legendary materials in the Lost Items Stash. It also provides clearer tooltips and corrects errors with incompatible Mount armors in the Stablemaster menu, along with additional refinements.
General
Developer’s Note:We’ve received a lot of feedback that this made party flow awkward and wasn’t obvious, we’ve decided to remove it.
Game Updates
New Items and Tempering Recipes
The Alchemist Control Rogue Temper Manual will not be available in Patch 1.5.0. It will return with Patch 1.5.1.
Existing Tempering Recipe Additions
Balance Updates
All Unique items have received an update to better align them with our current design philosophy for Unique items. A visual gallery showcasing the changes to each item can be found at the end of these patch notes.
Hammer of the Ancients
Book of the Dead
Legendary Aspects
Blighted Aspect
Developer’s Note:Blighted Aspect has been a disproportionately large source of damage for Shadowblight based Necromancers, giving far more power than we normally give for a single Aspect. To compensate for this change, we are increasing the baseline power of the Darkness Core Skills and Shadowblight with the goal of keeping these builds at approximately the same overall power level.
Blood Begets Blood Legendary Node
Tempering
Developer’s Note:Values provided for Tempering Recipe updates reflect their values at Legendary rank. Magic and Rare recipes have also been similarly adjusted.
Skills
Blade Shift
Developer’s Note:Unhindered allows you to move through enemies and prevents your Movement Speed from being lowered.
Malice
Alchemical Advantage
Developer’s Note:The maximum stack potential increases by 5% with each Skill Rank.
Exploit Weakness – Legendary Node
No Witnesses – Legendary Node
Developer’s Note:This is to compensate for increased sources of Ultimate Skill Damage added to the Rogue Paragon Board this season.
Shocking impact
Combustion
Vyr’s Mastery
Developer’s Note:Shock Sorcerer is often highly incentivized to play in close combat. This rework aims to open up the Shock Sorcerer playstyle, allowing for both close and ranged options while maintaining the defensive capability of the original design that players love.
Searing Heat
Tempering Updates
Developer’s Note:We are looking to expand what Affixes are available within the Utility Category to bring more depth and variety to Tempering.
Endgame Bosses
Developer’s Note:The goal of these changes is to broaden the chances of acquiring Mythic Unique Items. Now, players can engage with whatever Tormented Boss they have the materials for in their quest to find a Mythic Unique.
Loot Rewards
Developer’s Note:The higher the number of Legendary Drops, the lower the number of Rare Drops. The opposite is also true. (Ex: If 2 Legendary items drop, then 4 Rare items will drop alongside.
User Interface and User Experience
Miscellaneous
Developer’s Note:Obols received from Helltide Chests were part of the Season 4: Loot Reborn Blessings only.
Developer’s Note:This change was necessary due to increased XP gain rates that were allowing players to reach the character level requirement for Smoldering Ashes before they reached the corresponding Tier in the Battle Pass. We want to avoid instances that allow players to purchase Tier Skips to gain the benefits from of the Smoldering Ashes ahead of players who aren’t purchasing them. We will continue to iterate on this system in future seasons.
Developer’s Note:We wanted to properly reward players for pushing to a higher monster difficulty, especially since Profane Mindcages can now stack. With this change, max stacked Profane Mindcages should have an impact on experience gained.
Developer’s Note:We’ve made this change to reduce the amount of one-shots that happen when fighting bosses in the Pit. Players should have more room to get hit by boss attacks up to a certain point.
Diablo 4
WHERE TO PLAY
Diablo® IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the campaign solo or with friends, meeting memorable characters through beautifully dark settings and a gripping story, or explore an expansive end game and shared world where players can meet in towns to trade, team up to battle world bosses, or descend into PVP zones to test their skills against other players – no lobbies necessary – with cross-play, cross-progression, and couch co-op on Xbox.This is only the beginning for Diablo® IV, with new events, stories, seasons, rewards, and more looming on the horizon.