Summary

Solo play inDungeonborneforces players to rely on no one but themselves. Some classes struggle and are not self-sufficient, while others are mostly unaffected by playing solo. Several factors will change a player’s effectiveness in each class, but some classes have larger advantages that allow them tohave a better fighting chance.

Generally, squishy classes are at a massive disadvantage. However, each fight is unique and full of factors that can give a weaker class the upper hand in the right situation. Gear quality does have a factor, but it usually won’t cause a player to win. Instead,choosing the right classis the most crucial decision when playingDungeonbornesolo. This list will also cover how solo players can improve their chances of surviving with each class.

Pyromancer pyroblast attack npc

Pros:

Cons:

Pyromancers are a gamble to play in solo runs, as they heavily depend on their current position and environment. Good positioning for a pyromancer involveskeeping a good distance from enemies, especially melee classes, since getting close to a foe means certain death. Close-quarters combat is a nightmare for pyromancers, especially when they get jumped by an enemy.

Due to its extreme reliability in positioning, pyromancers cantake the high ground and decimate a helpless fighter,or get grabbed by adeath knight’s active abilityand get overwhelmed. Keeping an ear out for nearby players and opting for a stealthier play style will improve a pyromancer’s chances of getting the upper hand in a fight.

Rogue backstabbing skeleton pve

It’s essential that pyromancers haveenough mana potions for the entire match.This ensures that they will be able to spam their active pyroblast skill in combat to overwhelm opponents quickly.

The rogue offers a unique play style centered aroundstealth and backstabbing unsuspecting enemies.The class has low HP and needs to avoid head-on confrontations at all costs. Its high mobility and vanishing abilities make it possible to blend into the shadows and get the jump on opponents.

Fighter spin attack knight

Rogues will have difficulty dealing with tanky classes, but have the luxury of escaping with their high mobility and stealth.Petrifying poisonis a powerful skill that gives rogues an excellent escape plan if things get too difficult in a fight. Rogues need lots of utility use, planning, and stealth to be viable for solos.

An advantage for rogues ispicking battles that favor them, and closing distance fast on unsuspecting opponents such as mages.

Druid transformation, ability pve

Fighters are a strong class capable of both dealing and tanking high damage, but they suffer from tremendously slow movement speed. Chasing down faster classes as a fighter is a waste of time. Once the gap is sealed between them and an enemy, facing a Fighter head-on is deadly for most classes. Theirwhirlwind attackdecimates any non-melee class, and has excellent uses in PvE play.

The Fighter’s charge skill is vital for mending their mobility issue, but in some cases, it might not be enough. Thethunderclap flaskis recommended to slow down other classes and give the fighter a chance to engage in close-quarters combat.Crafting 3 thunderclap flasksis a must for any fighter player, and fits almost flawlessly into the fighter kit.

Death Knight soul ability monster pve

Covering all ranges, the druid is a great class for offensive and defensive balance. While suffering from low HP, druids can use their high mobility from primal awakening and move to a more favorable location.

TheirForce of Nature abilityis great at creating a defensive position and punishing any players who recklessly attack. Druids have thebest passive in the gamefor solos, which allows them to detect nearby enemies in panther form after reaching 36 dexterity. Their passive ensures that they are rarely ambushed, and it also gives them a heads-up to prepare an ambush and plan an attack.

Sword Master sword attack 4 pve

The Death Knight is a well-rounded class covering counters for all classes in the game. TheirMastery of the Grave abilityallows them to get around their limited mobility. Missing the grasping ability when battling a mage spells disaster for a Death Knight player, as their low mobility offers little chance of escaping or closing the distance.

The Death Knight’s offensive skill is great when actively fighting an opponent and is super effective against other melee classes. Keeping soul energy maxed before combat is essential, as fighting without soul shroud can result in a defeat.

Dungeonborne Tag Page Cover Art

Players can improve their grasp skills byplaying arena fightsand snatching the furthest players.

The best solo class available inDungeonborneis the only class capable of matching all the other classes.The Sword Masterhas great ranged attacks, and excels at close-range fights. Starting a fight off with theirpsionic bladescan dish out heavy damage to any unguarded player.

Though this class has overall average mobility, the sword master has plenty of options that allow them to move around. Additionally, their ranged attack gives them some wiggle room to fight off mages alone. Having swords is a must for their ability to work and running out during a match can leave a sword master without any skills.

Players canpurchase rusted swordsfrom the merchant, with the downside of the swords hogging up valuable inventory space.