Summary

The First Descendant’s character Esiemo is suffering from a lack of popularity, reflected by his notable absence on the battlefield. Despite Esiemo’s potential for high damage output through his expertise in bombs and explosives,The First Descendant’s players have expressed significant dissatisfaction with his abilities, calling for a complete rework.

The First Descendantis a free-to-play third-person cooperativeaction RPG shooter developed by Nexon. The game features a variety of characters, each with unique abilities and skills. Players have to engage in strategic boss fights and missions, collecting resources to upgrade weapons and abilities. The game combines elements of looter shooters and RPGs, offering extensive customization through mods and upgrades. Despite its promising features,The First Descendanthas received mixed reviews from critics.

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Esiemo is one of the game’s Descendantsand his skills include Time Bomb, Blast, Guided Landmine, and Arche Explosion. These abilities are designed to create devastating chain reactions. However, many players find his ability kit unappealing and lacking synergy with the rest of the team. For instance, Esiemo’s first ability involves throwing an explosive that only detonates when manually triggered by his second ability, a mechanic that has puzzled and frustrated players. In a discussion on a Reddit post made by Hozasaru, one player pointed out that the first ability should inherently include the triggering mechanism, rather than requiring a separate ability. Additionally, the Guided Landmine, his third ability, is seen as a weaker version of another character’s grenade, and his ultimate ability, Arche Explosion, is criticized for its slow activation and cooldown on collision explosions.

Players' Discussion about Esiemo’s Lack of Popularity in The First Descendant

One player who reached level 40 with Esiemo remarked that his current state renders him a “suicide bomber meme.” Despite his raw damage potential, the setup time and animation delays make his abilities impractical in fast-paced combat compared to theother characters inThe First Descendant. Another player, with over 250 hours in the game, noted seeing Esiemo used only once, underscoring his lack of popularity.

The community has suggested several improvements to make Esiemo more viable. These include increasing his base skill critical hit rate and speeding up his animation times. Despite these issues, some players acknowledge Esiemo’s situational effectiveness, particularly in coordinated team efforts.

Esiemo is one ofthe characters inThe First Descendantwho needs to be unlockedby players. However, his complex mechanics and perceived lack of synergy make him a less favorable choice for players. It remains to be seen if Nexon will address these issues to boost Esiemo’s popularity.

The First Descendant

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The First Descendant is a next-generation third-person co-op action RPG looter shooter featuring high-quality graphics created in Unreal Engine 5.Players become a Descendant whose mission is to combat alien invaders – The Vulgus who crossed dimensions over 100 years ago and brought with them the devastating Colossi and destruction – for the survival of humanity and to protect Albion and the continent of Ingris. Players will encounter spectacular stories of forces fighting over the Iron Heart as they grow stronger through various missions and raids.Encounter features that make The First Descendant’s gameplay unique: a variety of characters with unique concepts and combat styles, massive boss battles with up to four player co-op, free movement and coordinated action with grappling hooks, a variety of weapons and compelling customization options.