Summary
Sea of Thieveshas sold over a million copies on the PS5, according to a recently surfaced report. This newly emerged claim suggests that Microsoft’sPlayStationpublishing push is off to a fairly strong start.
ThePS5 version ofSea of Thieveslaunched on April 30, roughly one month following the sixth anniversary of its Xbox One and PC debut. The live-service pirate game is the first title that Rare released on PlayStation consoles in its 39-year history.
Sea of Thieves PS5 Port Reportedly Sold 1 Million Copies in Under 4 Months
Rare’s PlayStation foray apparently didn’t take long to start yielding some palpable dividends, with Windows Central’s Jez CordenreportingthatSea of Thieveshas sold more than one million copies on the PS5, citing sources familiar with the matter. Given how the game’s PlayStation port is priced at $40 and takingSony’s 30% revenue cutinto account, this figure suggests that Microsoft has already made over $28 million from theSea of ThievesPS5 port. At the same time, Sony would have pocketed $12 million from a million sold copies of a $40 PlayStation Store game.
Microsoft Likely Made Over $28 Million From Sea of Thieves PS5 Port
The actual amount of money that Sony and Microsoft made from theSea of ThievesPlayStation version is ostensibly even higher because the game also includes microtransactions that let players buy cosmetics, emotes, and pets. Its early success in Sony’s ecosystem did not come out of the blue, as the game was already shaping up to be a huge hit even before its release. This was evident from theSea of Thievesserver issues that plagued it during the PS5 beta, which Rare said were partially caused by the game’s overwhelming PlayStation player traffic.
Sony’s current-gen console still accounts for but a fraction of the overallSea of Thievesplayer base; ahead of the game’s PS Store debut, Rare revealed that its pirate action-adventure surpassed 40 million players, though that figure also includes Xbox Game Pass users. It is currently unclear howSea of Thieves' commercial performance on the PlayStation Store compares to those of otherformer Xbox console exclusives that went multi-platformsince the turn of the year. The first of those was Obsidian’s Renaissance murder mysteryPentiment, which made its way to the PS4, PS5, and Nintendo Switch in February 2024.As Dusk FallsandHi-Fi Rushthen reached Sony’s consoles in March, followed byGroundeddebuting on the Switch and the latest two PlayStation consoles in mid-April.
By all accounts, Microsoft is just getting started with its multi-platform publishing push. The company has repeatedly suggested as much, having most recently done so by revealing thatIndiana Jones and the Great Circleis no longer an Xbox exclusive. Taking to the 2024 edition of Gamescom, Microsoft said that its upcomingIndiana Jonesgame will reach the PS5 in spring 2025 following a brief period of Xbox console exclusivity.
Sea of Thieves
WHERE TO PLAY
Sea of Thieves offers the essential pirate experience, from sailing and fighting to exploring and looting – everything you need to live the pirate life and become a legend in your own right. With no set roles, you have complete freedom to approach the world, and other players, however you choose. Whether you’re voyaging as a group or sailing solo, you’re bound to encounter other crews in this shared world adventure – but will they be friends or foes, and how will you respond?A Vast Open World:Explore a vast open world filled with unspoiled islands and underwater kingdoms. Take on quests to hunt for lost loot, forge a reputation with the Trading Companies and battle foes from Phantoms and Ocean Crawlers to Megalodons and the mighty Kraken. Try your hand at fishing, make maps to your own buried treasure or choose from hundreds of other optional goals and side-quests!Become Legend:On your journey to become a Pirate Legend you’ll amass loot, build a reputation and define a unique personal style with your hard-earned rewards. Adventurer. Explorer. Conqueror. What will your legend be?