The long-awaited MLS-4X Commando Launcher has finally arrived to strengthen the front lines in the ongoing galactic conquest of Super Earth. Returning from the first game, the four-barrel rocket launcher packs enough explosive power to punch through armored enemies inHelldivers 2. It features two firing modes, allowing you to decide whether to track long-range targets with precision or rain hell on priority targets in close-medium ranges.

The quad launcher is based on the iconic weapon used byArnold Schwarzenegger in theCommandomovie. It arrives at the heels of the Viper Commandos Warbond, which is incidentally also themed around Schwarzenegger’s Predator movie. If you are in the market to do some explosive damage, here is how to get and use the Commando Rocket Launcher inHelldivers 2.

Helldivers 2 - Commando Unlock

How to Get the Commando Rocket Launcher

The MLS-4X Commando can beunlocked from the Patriotic Administration Center for 8,000 Requisition SlipsinHelldivers 2. It does not require you toown a premium Warbond. The explosive support weapon was made available after the successful defense of Planet X-45 against an onslaught of Automatons. Returning players who skipped the Major Order can also access the new rocket launcher by jumping back in.

Rememberingstratagem button inputs inHelldivers 2comes in handy when overwhelmed by enemies. If you are looking to main the new MLS-4X Commando, its stratagem code isDown, Left, Up, Down, and Right.

Helldivers 2 - Commando Uses

How to Use the Commando Launcher in Helldivers 2

Something important to know beforehand is that the MLS-4X Commando fires laser-guided rockets. It does not feature an auto-locking (fire and forget) system. When firing the weapon, make sure to keep your laser pointer on the target for increased accuracy.

While the rockets follow your laser, there is little room for deviation. You cannot fire into the air and expect the rockets to change course mid-flight. That would be too overpowering and ruin the balance ofHelldivers 2. That said, you do get a couple of extra seconds to laser-guide rockets into targets at long ranges.

Helldivers 2 Tag Page Cover Art

The laser pointer can be disabled by accessing theweapon’s firing mode inHelldivers 2. This makes the Commando fire unguided rockets perfect for close-to-medium engagements, similar to theEAT-17 Expendable Anti-Tank.

The Commando can fire up to four anti-tank rockets without reloading. The weapon, however, is disposable. You cannot salvage ammunition boxes or useSupply Pack stratagemsto get more rockets. Once a Commando has fired all four rockets, it automatically gets thrown away like theEAT-17 Expendable Anti-Tank.

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Hence, you will be calling down new Commando replacements throughout your mission. The weapon has a 120-second cooldown and a 3-second call-in-time. Both can be reduced to 108 and 0 seconds by unlocking the Streamlined Request and Launch Processes,two excellent ship module upgradesfound under the Patriotic Administration Center and the Engineering Bay. Do not worry about spending your hard-earned Samples here. Reducing the timers ensures you always have a fully loaded Commando Rocket Launcher on hand.

Unlike theAC-8 AutocannonorFAF-14 Spear, the MLS-4X Commando comes without an ammunition support backpack for you to carry around. Hence, consider taking the Commando withAX/LAS-5 “Guard Dog” RoverGuard Dog Rover, one of thebest backpack stratagems inHelldivers 2.

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