Summary

As an enhanced edition of the original release, one ofShin Megami Tensei 5: Vengeance’s major selling points is the addition of many demons on top of its separate take on the game’s narrative. Through incorporating designs by different artists from across the franchise’s history, this title’s compendium of demons can feel like one of the most complete of Atlus' catalog. While this company has several distinct branches of the greater IP, ideas from skill names to demon designs tend to be carried over throughout itsSMT-based releases. With multiple ofShin Megami Tensei 5: Vengeance’s 40 plus new demons making their series debut, they now have the potential to appear among the roster of the nextPersonaentry.

While much of the franchise was built upon the foundation ofKazuma Kaneko’s iconicSMTdesignsin earlier games, many of which have carried over into the modern day, the series' more recent years under Masayuki Doi have begun to be just as influential in their own right. The demons exclusive to theVengeanceupdate ofSMT5consist of a mix of Doi designs made for the game and several older picks who have been pulled out of obscurity while maintaining their classic appeal. Considering the spin-off series' reputation for usingShin Megami Tensei’s demons in its own format,Persona 6might benefit from including at least a few of the options inVengeance.

Shin Megami Tensei V: Vengeance Tag Page Cover Art

Brand-New Demons of Shin Megami Tensei 5: Vengeance Who Could Fit into Persona 6

SMT5: Vengeance-Specific Demons

The themes and setting ofPersona 6aren’t directly confirmed, but speculation surrounding these areas has provided hints as to which new demon designs would best fit as future Personas and Shadows alike. It’s safe to say that an example like Nahobeeho is popular and fits into the Jack Frost variants rather well, but it’s also highly unlikely for such a specific design to ever make it outsideSMT5. While the Qadistu were made for Vengeance, a polarizing design like Naamah’s explores mature concepts that might translate well intoPersona 6’s possible duality theme.

Glasya-Labolas’SMT5: Viterationdelves into its place in the lore of the Ars Goetia to create a memorable look that could pave the way for similar creations inPersona, while Amabie acts as a cute-but-creepy mascot figure who would easily fit into a city setting. Onyankopon and Anasi directly represent African mythology in an unprecedented manner, so not keeping them around in the future could feel like a step back from such expansion.

Fitting SMT5: Vengeance Demons with History Mostly Outside of Persona

Other Classic Demons in SMT5: Vengeance Perfect for Persona 6

Apart from the designs that were made specifically forVengeance, there are many new demons that hail from past titles but weren’t in the base game ofSMT5. The likes of Mastema and Dagda have played crucial roles inSMT: Strange JourneyandApocalypse, but their continued relevance proves they could easily have important roles in the more personal storiesP6is bound to have as well. Older fans might be familiar with examples like Armaiti and Vritra already being present back inPersona 2, but their lack of any appearances in the franchise since could make their future inclusion feel practically new.

Nozuchi may have made a single appearance inP4, but Gremlin, Kresnik, and Vouivre have never actually been inany mainlinePersonareleasedespite existing withinSMTfor years. With these designs in particular showcasing the uncanny cuteness, aloof coolness, and dark allure of many demon designs that the greater series has to offer, not incorporating them into the nextPersonacould ultimately be a waste following their return here.

Shin Megami Tensei V: Vengeance

WHERE TO PLAY

Shin Megami Tensei V: Vengeance consists of two complete story paths: experience a brand-new route, the “Canon of Vengeance” – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it. Or explore the original story told in Shin Megami Tensei V, the “Canon of Creation” – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.When a grisly murder scene in modern-day Tokyo blocks our protagonist’s walk home, an unplanned detour leaves him buried and unconscious. He awakens in a new Tokyo, a wasteland ravaged by apocalypse now called Da’at… but before bloodthirsty demons can claim his life, a savior emerges, and the two of them unite to become a mighty being, neither human nor demon: a Nahobino.With newfound power, the protagonist ventures through Da’at, an enigmatic realm filled with mythical deities and demonic tyrants in constant conflict for survival. Searching for answers, the protagonist must forge his own path in a battle between angels and demons to dictate the fate of the world.