Summary

Sins Of A Solar Empire 2is a modern take on classicspace strategy games. This genre has historically been dominated by titles leveraging turn-based gameplay and a slower playing style for depth and complexity.Sins Of A Solar Empire 2does things differently, with the galaxy map being simulated in real-time.

The capital ship class is very well thought out. With 5 different ships available, and all but one of them being designed for a very specific function. This includes a carrier, a huge dreadnought, a pair of force-multiplying battlecruisers, and a dependable battleship. Not every fleet needs to have one of each capital ship, and it often makes sense to build specialized fleets around a specific type of capital ship in thisgrand strategy game.

Akkan Battlecruiser Capital Ship In Sins Of A Solar Empire 2

Rapid Response Capital Ship

Battlecruisers, sometimes called pocket battleships, forgo some level of defense and armament to create a more agile capital ship that can move much faster than a battleship, but with more survivability than a cruiser. Fast-moving and hard-hitting, it has the ability to operate outside of the fleet picket line for short periods of time.

Sins Of A Solar Empire 2players shouldn’t use battlecruisers as the heart of a fleet, they are a little too squishy for this role. However, they are great for escorting full-blown battleships, being able to move rapidly, and providing supporting fire on any vector duringspace combat. Additionally, this battlecruiser can colonize asteroids and planets.

Dunov Battlecruiser Capital Ship In Sins Of A Solar Empire 2

Pocket Carrier

The previous battlecruiser on this list is a pocket battleship, and in keeping with this terminology, the Dubov Battlecruise could be seen as a pocket carrier, due to the fact it carries a single wing of attack fighters. The single heavy missile battery is very useful for engaging static targets such as starbases from the safety of range. With its great point defense setup and wing of fighters, it should be able to fight off any corvettes and frigates that are sent against it by the enemy.

With its excellent point defense coverage, this battlecruiser can, in a pinch, be used as a missile screen for other, vulnerable fleet units. But where this ship really excels, is in the role of battlefield domination. It can deliver significant, varied firepower to any place within the gravity well of a planet quickly in thissci-fi game.

Sova Carrier Capital Ship In Sins Of A Solar Empire 2

Mobile Fighter Platform

The Sova Carrier has little in the way of offensive capability aside from its loadout of fighters and bombers. It also has paper-thin defenses. But this is only to be expected for a carrier inSins Of A Solar Empire 2, as its main role is to deploy and support its strike craft. As the heart of a formation, supported by cruisers and frigates, it can be the basis of a fast defense fleet, moved strategically to where it is needed.

New players often find it hard to find the right fleet role for a carrier at first, as it is difficult to work out where it is most effective duringreal-time gameplay. However, veteran players know that a carrier within the gravity well of a planet means that they have fast-responding, hard-hitting units on hand when needed. But of course, the carrier itself needs to stay protected, well inside the fleet composition.

Marza Dreadnaught Capital Ship In Sins Of A Solar Empire 2

Big Can Be Beautiful

Marza Dreadnaught is a behemoth of a ship, with very high hull points. It is slow, and extremely vulnerable to small ships, as it has nothing in the way of point defense capabilities. But what it does have, is some serious long-range damage capability. It can be used to engage enemy capital ships or orbital structures from range.

As one might expect from such a large ship, a dreadnought doesn’t move very fast. This means that adding one to a fleet is going to slow down travel time. Therefore, a dreadnought only works within an attack fleet, that won’t need to use phase lanes to move to tactical positions as quickly as possible.

Kol Battleship Capital Ship In Sins Of A Solar Empire 2

General Purpose Capital Ship

The Kol Battleship is the only capital-class ship that can hold its own in most scenarios, without relying on fleet support. However, this isn’t a recommended tactic, but in a pinch, a single battleship can hold the line and defend whilst other fleet units are deployed.

With its flexible weapons loadout, the battleship can hit most targets from tiny corvettes to planetary infrastructure, making it very useful in this4X game. Plus, it has planetary bombardment capabilities as well. Many players choose to build fleets around this dependable unit. The great utility of this ship is the reason why it took the top place on this list.

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