Summary

ASkyrimplayer online has pointed out a unique detail about lockpicking in the game after 13 years, and it could make the minigame much easier for many other gamers. With some of the more difficult locks,Skyrim’s lockpicking can be quite tedious, but using this detail should help.

Almost 13 years since the game was originally released, it’s fascinating to see what gamers are still finding inSkyrim. From hidden locations to new nuances in the game’s mechanics, it seems as though there’s always something fresh to discover in Bethesda’s 2011 RPG. Just recently, anotherSkyrimplayer discovered an amazing detail in the College of Winterhold, showing how even one of the game’s most iconic locations still has new things to find. This feeling of discovery is a big part of the reasonSkyrimretains a massive player base so long after its initial launch.

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Redditor Ashemodragon pointed out that whilelockpicking inSkyrim, players can listen to the noise made when failing and the lockpick breaks. The noise is different, depending on how close the player is to the correct position, meaning they’re able to adjust their lockpick position more accurately next time they attempt the lock. It makes sense that most players wouldn’t notice this, even 13 years afterSkyrim’s release. On the surface, it appears to be a throwaway sound, but it’s cool that it turns out to be a useful audio cue that players can use.

Skyrim Lockpicking Audio Detail

Other players in the thread pointed out that Ashemodragon’s discovery was just the tip of the iceberg when it comes totricks to improve lockpicking inSkyrim. One player described lockpicking as “straight-up a listening puzzle,” claiming that the right area of the lock makes a specific type of ratle sound. This means that any player can open a Master lock with just a simple lockpick, as long as they know what sound to listen out for. Another user pointed out that using a controller with vibration on produced the same effect, vibrating where the player should be attempting to open the lock. It’s fascinating to see the deceptive level of depth in what seems such a simple minigame on the surface.

Realistically, it’s going to be a few years yet beforeSkyrim’s sequel,The Elder Scrolls 6, is released. Bethesda is still working on post-launch content forStarfieldalongside the nextElder Scrollsgame, and with modern development cycles, the studio won’t be looking to rush out the next iteration of one of its flagship franchises. Despite being one of theupcoming RPGs people are most excited for, Bethesda remains quiet on concrete news aboutThe Elder Scrolls 6. Hopefully, it’s able to become more forthcoming about the title soon enough.

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