The final boss fight against Radahn, the Promised Consort, is definitely one of the best inElden Ring: Shadow of the Erdtree. Radahn’s attacks aren’t too hard to dodge, but he has a large enough arsenal that the variety can overwhelm the player if not careful. The atmosphere in the arena, the music in the background, the phase transition, and everything in between is simply pristine.

If you manage to beat the would-be hand of god, which isn’t an easy feat, you will be rewarded with the Remembrance of a Lord and a God. This can be exchanged for one of three items, i.e., the Greatsword of Radahn (Lord), the Greatsword of Radahn (Light), or Light of Miquella.

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Where to Use Remembrance of a Lord and a God in the Shadow of the Erdtree

Like all other Remembrances in the game, players can go to Finger Reader Enia to extract the power from the Remembrance of the final boss. Finger Reader Enia can be found at the Roundtable, in the first room to the right of the player once they teleport there.

Talk to to the old lady hunched over the bench in the Finger Reader’s room and select the option to Receive power from remembrance and choose your desired Remembrance, which is that of a Lord and a God in this case.Unlike other Remembrances, players can choose between one of three options for the final boss' remembrance. These are as follows:

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Greatsword of Radahn (Lord/Light)

Greatswords of black steel wielded by Radahn in his youth. A pair of weapons decorated with a lion mane motif. These were in his possession immediately before his triumph over the stars—the swords of a lord who does not rely on physical strength and gravity alone.

The Greatsword of Radahn is aColossal Swordtype weapon inElden Ring: Shadow of the Erdtree. It can be upgraded to+10 using Somber Smithing Stonesandweighs 20.0. It deals129 Physical and 83 Magic damageunmodified, with the Art of War dealing magic damage rather than holy.

The basic and strong attacks act in the exact same way in both variants. Interestingly, using anormal attack while jumping causes more damagecompared to using a strong attack, at least when dual-wielding the weapon. This is because the strong attack only utilizes one sword, while the normal attack uses both. So, although the damage per blade is higher with a strong attack, the overall damage is higher for a normal attack.

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The Ash of War is the only difference between the two different variants.Greatsword of Radahn (Lord)has thePromised ConsortAsh of War, which costs20 FPto cast, with eachfollow-upcosting10 FP. It can be followed up twice. The player does a five-move combo with pillars of light striking alongside the swords during the full Ash of War. The downside is that the player can be staggered during these attacks, reducing the value of them without a sufficiently high poise.

On the other hand, theGreatsword of Radahn (Light)has a much easier to use Ash of War, calledLightspeed Slash. This costs26 FP, and can be charged up for a higher Poise damage. However, it can’t be followed up. The player rises into the air, and slams into the ground, traveling a short distance, and dealing a large amount of damage. Pillars of light follow this attack as well, with the number of pillars depending on whether the attack was charged or not. The high damage and low windup time makes thisone of the best ashes of war in the game.

Light of Miquella

The strength of Miquella upon his deific return, wielded as an incantation. Annihilates foes with a pillar of light. Miquella sought to accept all that was and would be, but found one that refused to be embraced. No wonder, as one god, and one king consort, is all the world needs.

The Light of Miquella is an incantation inElden Ring: Shadow of the Erdtreethat costs48 FPand takes up2 Memory Slots. It cannot be charged andscales with FAI. The spell has one of thelongest ranges in the game, making it great for farming enemies from a distance.

The Dryleaf Seal doesn’t buff the attack despite Miquella being in the name of the incantation.

If players can lock on to anything, the spell will hit them. If the enemy isn’t moving when the spell goes off, it will hit them, along with the additional pillars of light that follow up the main attack. The high stamina and mana cost is a big limiting factor in how often it can be used, but it’s a decent tool for taking care of elite or normal enemies. It’sgenerally not good for boss fightssince they move so much, making the spell miss much more often.

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